Finally have time to work on the model and the labs locked, the other lab is having issues with the format the other lab's version used so now I don't have the options I had previously.
3D Modeling for Gaming & Animation
Wednesday, April 26, 2017
Tuesday, April 25, 2017
Unwrapping is taking forever, this one project is dropping me from an A to a D (potentially a F) due to the sheer number of buildings and mapping. >_<
Labels:
3d,
3ds max,
bauhaus,
cgi,
fagus factory,
gropius,
heritage,
historical,
illustration
Sunday, April 23, 2017
Friday, April 21, 2017
Labels:
3d,
3ds max,
architecture,
art,
bauhaus,
cgi,
fagus factory,
famous,
gropius,
historical,
illustration,
modeling,
reference
Tuesday, April 18, 2017
Labels:
3d,
3ds max,
architecture,
art,
bauhaus,
cgi,
fagus factory,
famous,
gropius,
historical,
illustration,
modeling,
reference
Monday, April 17, 2017
Labels:
3d,
3ds max,
architecture,
cgi,
fagus factory,
illustration,
images,
modeling
Thursday, April 13, 2017
Modeling the basic shapes of Gropius' Fagus Factory building.
Labels:
3d,
3ds max,
architecture,
bauhaus,
cgi,
fagus factory,
famous,
gropius,
heritage,
historical,
modeling
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