3D Modeling for Gaming & Animation

Thursday, April 13, 2017

Modeling the basic shapes of Gropius' Fagus Factory building.

Blocking in the basic factory shapes.
Posted by GameMain at 6:47 AM
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Labels: 3d, 3ds max, architecture, bauhaus, cgi, fagus factory, famous, gropius, heritage, historical, modeling

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Blog Archive

  • ▼  2017 (52)
    • ▼  April (11)
      • Finally have time to work on the model and the ...
      • Unwrapping is taking forever, this one project i...
      • STILL working on unwrappng and getting the poly...
      • Modeling of all the buildings done, now time to ...
      • Tweaking the UV maps and texture/displacement m...
      • A few more buildings and its off to uv mapping.
      • Modeling the basic shapes of Gropius' Fagus Factor...
      • Actually modeling from angles as all the images...
      • Asian Mech Complete
      • So gave the mech a bit of an Asian flair and na...
    • ►  March (13)
    • ►  February (16)
    • ►  January (12)
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