3D Modeling for Gaming & Animation

Thursday, January 12, 2017

Screenshot of the hex polygon worked on today, although mine's a bit deviated towards a old pewter miniature figure base style.

Posted by GameMain at 7:00 AM
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  • ▼  2017 (52)
    • ►  April (11)
    • ►  March (13)
    • ►  February (16)
    • ▼  January (12)
      • Today modeled the Oil Storage tanks at Cushing,...
      • So, apparently there are some issues with th...
      • Finishing up with the texturing tutorial in Maya...
      • You can call me Optimus Prime, Dave.
      • The arm also doubles as a Big Gulp sized USB dr...
      • So today we learned to use edge loops (as oppose...
      • And it's starting to look like a ship... or a...
      • Further progress has been made on the cockpit, s...
      • Learning is a process.
      • Hexagon made earlier in 3D Modeling with Maya ex...
      • Screenshot of the hex polygon worked on today, ...
      • JFarb's Gaming and Animation Blog
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