3D Modeling for Gaming & Animation

Monday, January 30, 2017

Finishing up with the texturing tutorial in Maya although as with many of PluralSight videos following along and doing exactly as the video does NOT produce the same result, by preview and windshield are somewhat different in color than the video, I think my autobot has the flu.
Posted by GameMain at 9:02 AM
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  • ▼  2017 (52)
    • ►  April (11)
    • ►  March (13)
    • ►  February (16)
    • ▼  January (12)
      • Today modeled the Oil Storage tanks at Cushing,...
      • So, apparently there are some issues with th...
      • Finishing up with the texturing tutorial in Maya...
      • You can call me Optimus Prime, Dave.
      • The arm also doubles as a Big Gulp sized USB dr...
      • So today we learned to use edge loops (as oppose...
      • And it's starting to look like a ship... or a...
      • Further progress has been made on the cockpit, s...
      • Learning is a process.
      • Hexagon made earlier in 3D Modeling with Maya ex...
      • Screenshot of the hex polygon worked on today, ...
      • JFarb's Gaming and Animation Blog
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