3D Modeling for Gaming & Animation

Thursday, March 23, 2017

Forging Mech Shape.

Beginning the torso of the mech, utilizing transparent aluminum which allows far greater detail.

Posted by GameMain at 7:03 AM
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Blog Archive

  • ▼  2017 (52)
    • ►  April (11)
    • ▼  March (13)
      • Finished modeling the mech's basic diaper object.
      • Finished helmet (had to learn to reverse normal...
      • Max seems to be settling down was able to get t...
      • Finished the hull modeling video after 5 class p...
      • Took a quick screen shot as Max was crashing.
      • Forging Mech Shape.
      • Still going over basic Max controls.
      • My sad texture map of the Mustang, but the insig...
      • All the wings and cockpit finished trying to do...
      • Second intake done, time to duplicate then weld...
      • With President Trump increasing DoD budgets we ...
      • Mudbox Ogre texture mapped and with a greenish b...
      • Mud box Ogre has been unmapped to blend with bo...
    • ►  February (16)
    • ►  January (12)
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